I’m so inconsistent these days, I don’t even feel compelled to defend myself. For a change, I am completely caught up on my Blog Roll. The Database continues to grow. All hail The Database! Please like, share, and subscribe.
Classes, Subclasses & Backgrounds
Barbarian Path of the Herald by Kelly Pawlick
Bard College of Tactics by Kelly Pawlick
Cleric Earth Domain by Brandes Stoddard
Warlocks and Patrons by Jacob Huebsch
Magic Items
Weapons of the Demon Lords: Heartcleaver and Butcher by James Introcaso
Maps
An-Nayyir’s Pyramid by Dyson Logos
Cage Street Sewer Nexus by Dyson Logos
Compass Rose Generator by watabou
Dark Caverns of Turr by Dyson Logos
Demon Pillars of Iv by Dyson Logos
Gardens of the Absent City by Dyson Logos
Gauntlet of the Flintcrowned Ghouls by Dyson Logos
Hall of the Patrons by Dyson Logos
Lanhruinn’s Tavern by Dyson Logos
Psychedelic Cellar of the Stone Giants by Dyson Logos
Shepherd’s Cave by Dyson Logos
Shieldrick’s Tower Inn by Dyson Logos
Smuggler’s Lodge by Dyson Logos
South Sewers Hideout by Dyson Logos
Stone Troll’s Lantern by Dyson Logos
Temple of the Seasons by Dyson Logos
West Sewers Complex by Dyson Logos
Ye Olde Temple and Crypts by Dyson Logos
Monsters
Cadaver Collector Tactics by Keith Ammann
Clockwork Tactics by Keith Ammann
Conjured Creature Tactics by Keith Ammann
Dethlock Tactics by Keith Ammann
Eladrin Tactics by Keith Ammann
Infernal Dragon Template by James Introcaso
Molydeus Tactics by Keith Ammann
Frost Salamander Tactics by Keith Ammann
Mindwitness Tactics by Keith Ammann
Rakshasa: Advise on How to Run One by Tomás Giménez Rioja
Shadar-kai Tactics by Keith Ammann
Ulitharid Tactics by Keith Ammann
Multiverse
A Guide to Infernal Contracts by Sean McGovern
Dream on Dream Weaver by Blake Ryan
Dominions of the Wind Lords by Kobold Press
Highway Across the Outlands by Trey Causey
Ramon’s Guide to Realms of Dream and Nightmare by Daemon’s & Deathrays
NPC’s
Races
A Guide to Roleplaying Elves by Kevin Victor Rae
A Guide to Roleplaying Half Elves by Kevin Victor Rae
A Guide to Roleplaying Half Orcs by Kevin Victor Rae
A Guide to Roleplaying Lizardfolk by Kevin Victor Rae
Froschlings (frog people) by Pulpatooner
Secret Life Cycles of Elves by Trey Causey
Rules/Running the Game
A Guide to Hexcrawling, Part 1 by Tomás Giménez Rioja
A Guide to Infernal Contracts by Sean McGovern
Create Tense/Horror Scenes in Your Games by Tomás Giménez Rioja
DIY Corner: Inspiration Tokens by Mark Finn
DIY Corner: Make Your Own Random Tables by Mark Finn
DM’s Creation Toolbox by Mark Finn
How Much Talk at the Game Table Reaches Into the Game World? by David Hartlage
How to Make an Indiana Jones – Like Campaign by Tomás Giménez
If You Want to Provide a Tougher Challenge, Alter Your Arenas by Neal Litherland
Kitbashing Dungeons by Mike Shea
Letting Everyone Roll Certain Checks Guarantees Success, So Why Bother Rolling? by David Hartiage
Making Great Handouts by Mike Shea
Railroading and Sandboxing: Know Thyself by Mark Finn
Railroading and Sandboxing: The Saga of Krystos the Tailor by Mark Finn
Railroading and Sandboxing: The Teeter Totter by Mark Finn
Railroading and Sandboxing: When Vocabulary Lets Us Down by Mark Finn
Running Downtime Sessions by Mike Shea
Social Combat by Shawn Ellsworth
The Beats of a Dungeon Crawl by Mike Shea
Tips and Rules for Gambling by Shawn Ellsworth
Travel Methods by Jesse Cohoon
Spells and Magic
Conjured Creature Tactics by Keith Ammann
Lost Combat Spells of the Red Wastes by Brian Suskind
Worldbuilding
Ancient Borders: How to Make Travel Interesting by Brady Bourassa
Burnished Grove by Sarah Madsen
Guide to Mordenkainen by Sean McGovern
Holistic Worldbuilding Part 1: Development in Stages by G.A. Barber
Holistic Worldbuilding Part 2: Peopling Your World by G.A. Barber
Medieval Fantasy City Generator by watabou
Villiage Backdrop: Don Galir by Creighton Broadhurst
Villiage Backdrop: Feigrvidr 2.0 by Creighton Broadhurst
Worldbuilding Idea: Sinkhole by Jon Bupp
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