Chapter 8: Running the Game

Best DM Tricks for Helping a Party Make Choices by DM David

Darker Dungeons by Glyffyglyph

Differences Between D&D and Movies by Puffin Forest

Embrace the Concept of Failing Forward by Neal Litherland

Fast and Fun Chase Rules by DND Hackers Guild

Front Load Prison Breaks in Your Campaigns by Neal Litherland

Gold for Experience by Gus L.

If You Haven’t Tried a Bennies System, You Should Give it a Shot by Neal Litherland

Letting Everyone Roll Certain Checks Guarantees Success, So Why Bother Rolling? by David Hartiage

Narrative Mistakes by Jacob Huebsch

Opening Questions by James Introcaso

Our Ability Check Toolbox by Mike Shea

Redlining, and What a Well-Placed Retcon can do for Your Campaign by Neal Litherland

Somebody Who Knows You (A DM Tool For Moving The Plot Along) by Neal Litherland

Spending a Whole Day Preparing a D&D Game by Mike Shea

Support the Spotlight as a GM by James Introcaso

Three Truths by Twisted Cities

Why I Love Madness by Mike Shea

Dungeon Crawl

The Beats of a Dungeon Crawl by Mike Shea

Exploration

How to Make an Indiana Jones – Like Campaign by Tomás Giménez

Quick and Easy Weather Table by S J Grodzicki

Travel Methods by Jesse Cohoon

Time Tracker and Exploration Manager by Tim Bannock

One on One

Great Ideas for One on One Games Part 1 by Tomàs Giménez Rioja

Great Ideas for One on One Games Part 2 by Tomàs Giménez Rioja

One on One Poleplaying: Adapting PC’s by Beth Ball and Jonathan Ball

Tips on How to Run Great One on One Sessions or Campaigns by Tomàs Giménez Rioja

Hexcrawl

A Guide to Hexcrawling, Part 1 by Tomás Giménez Rioja

Let’s Talk About Sandboxes, Open Worlds, and Hexcrawling by Ian Eller

Sandbox

Let’s Talk About Sandboxes, Open Worlds, and Hexcrawling by Ian Eller

Railroading and Sandboxing: Know Thyself by Mark Finn

Railroading and Sandboxing: The Saga of Krystos the Tailor by Mark Finn

Railroading and Sandboxing: The Teeter Totter by Mark Finn

Railroading and Sandboxing: When Vocabulary Lets Us Down by Mark Finn

Seven Sandbox Essentials, Revisited by Ian Eller

Secrets

Revealing Secrets by Mike Shea

Throwing Away Secrets by Mike Shea

Social

How to Have a Courthouse Session by Tomás Giménez Rioja

Other Considerations for Courtroom Drama by Jesse Cohoon

Social Challenges by Arnold K.

Social Combat by Shawn Ellsworth

Tips and Rules for Gambling by Shawn Ellsworth

Traps

How the “Odd Detail” Can Make Traps More Fun by Blog of Holding

Flow of Trap Detection by Mike Shea

Travel

100 Travel Complications by DnDSpeak

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